BlueprintUpdateResult
Namespace: Meshmakers.Octo.Runtime.Contracts.Blueprints
Result of a blueprint update operation
public class BlueprintUpdateResult
Inheritance Object → BlueprintUpdateResult
Properties
Success
Whether the update completed successfully
public bool Success { get; set; }
Property Value
EntitiesAdded
Number of entities added
public int EntitiesAdded { get; set; }
Property Value
EntitiesUpdated
Number of entities updated
public int EntitiesUpdated { get; set; }
Property Value
EntitiesDeleted
Number of entities deleted
public int EntitiesDeleted { get; set; }
Property Value
EntitiesSkipped
Number of entities skipped due to conflicts
public int EntitiesSkipped { get; set; }
Property Value
Errors
Errors that occurred during the update
public List<string> Errors { get; set; }
Property Value
Warnings
Warnings generated during the update
public List<string> Warnings { get; set; }
Property Value
BackupId
ID of the backup created (if CreateBackup was true)
public string BackupId { get; set; }
Property Value
NewBlueprintInfo
The new blueprint info after update
public TenantBlueprintInfo NewBlueprintInfo { get; set; }
Property Value
Constructors
BlueprintUpdateResult()
public BlueprintUpdateResult()