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DebugPointNode

Namespace: Meshmakers.Octo.Communication.Contracts.DataTransferObjects

Describes a node in the pipeline for debugging purposes

public class DebugPointNode

Inheritance ObjectDebugPointNode

Properties

SequenceNumber

Gets or sets the sequence number of the node within a transformation list

public uint SequenceNumber { get; set; }

Property Value

UInt32

FullPath

Full path of the node

public NodePath FullPath { get; set; }

Property Value

NodePath

Name

Gets the node name

public string Name { get; set; }

Property Value

String

Description

Describes the node

public string Description { get; set; }

Property Value

String

Children

Gets or sets the children of the node

public List<DebugPointNode> Children { get; set; }

Property Value

List<DebugPointNode>

Constructors

DebugPointNode()

public DebugPointNode()