DebugPointNode
Namespace: Meshmakers.Octo.Communication.Contracts.DataTransferObjects
Describes a node in the pipeline for debugging purposes
public class DebugPointNode
Inheritance Object → DebugPointNode
Properties
SequenceNumber
Gets or sets the sequence number of the node within a transformation list
public uint SequenceNumber { get; set; }
Property Value
FullPath
Full path of the node
public NodePath FullPath { get; set; }
Property Value
Name
Gets the node name
public string Name { get; set; }
Property Value
Description
Describes the node
public string Description { get; set; }
Property Value
Children
Gets or sets the children of the node
public List<DebugPointNode> Children { get; set; }
Property Value
Constructors
DebugPointNode()
public DebugPointNode()