Zum Hauptinhalt springen

ScriptArgument

Namespace: Meshmakers.Octo.Sdk.Common.EtlDataPipeline.Nodes.Transforms

Argument configuration for passing values to C# script

public record ScriptArgument : IEquatable<ScriptArgument>

Inheritance Object → ScriptArgument
Implements IEquatable<ScriptArgument>

Properties​

Name​

Name of the variable in the C# script

public string Name { get; set; }

Property Value​

String

ValuePath​

JSON path to get the value (e.g. "$.demo.path")

public string ValuePath { get; set; }

Property Value​

String

Value​

Fixed value to use (alternative to ValuePath)

public object Value { get; set; }

Property Value​

Object

DataType​

Data type of the argument

public AttributeValueTypesDto DataType { get; set; }

Property Value​

AttributeValueTypesDto

Constructors​

ScriptArgument()​

Caution​

Constructors of types with required members are not supported in this version of your compiler.


public ScriptArgument()