SwitchCase
Namespace: Meshmakers.Octo.Sdk.Common.EtlDataPipeline.Nodes.Control
Represents a case in a switch statement.
public record SwitchCase : IEquatable<SwitchCase>
Inheritance Object → SwitchCase
Implements IEquatable<SwitchCase>
Properties
Value
The value or values to match against. Supports single values or collections to enable fall-through/case stacking behavior, where multiple values execute the same transformations.
public object Value { get; set; }
Property Value
Transformations
The transformations to execute if this case matches.
public ICollection<NodeConfiguration> Transformations { get; set; }
Property Value
ICollection<NodeConfiguration>
Constructors
SwitchCase()
Caution
Constructors of types with required members are not supported in this version of your compiler.
public SwitchCase()