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SwitchCase

Namespace: Meshmakers.Octo.Sdk.Common.EtlDataPipeline.Nodes.Control

Represents a case in a switch statement.

public record SwitchCase : IEquatable<SwitchCase>

Inheritance Object → SwitchCase
Implements IEquatable<SwitchCase>

Properties​

Value​

The value or values to match against. Supports single values or collections to enable fall-through/case stacking behavior, where multiple values execute the same transformations.

public object Value { get; set; }

Property Value​

Object

Transformations​

The transformations to execute if this case matches.

public ICollection<NodeConfiguration> Transformations { get; set; }

Property Value​

ICollection<NodeConfiguration>

Constructors​

SwitchCase()​

Caution​

Constructors of types with required members are not supported in this version of your compiler.


public SwitchCase()