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BlueprintExistingResult

Namespace: Meshmakers.Octo.ConstructionKit.Contracts.BlueprintCatalogs

Result of checking if a blueprint exists in a blueprint catalog

public record BlueprintExistingResult : IEquatable<BlueprintExistingResult>

Inheritance Object → BlueprintExistingResult
Implements IEquatable<BlueprintExistingResult>

Properties​

Exists​

Indicates if the blueprint exists

public bool Exists { get; set; }

Property Value​

Boolean

BlueprintId​

When BlueprintExistingResult.Exists is true, the actual BlueprintExistingResult.BlueprintId of the existing blueprint.

public BlueprintId BlueprintId { get; set; }

Property Value​

BlueprintId

Constructors​

BlueprintExistingResult()​

Caution​

Constructors of types with required members are not supported in this version of your compiler.


public BlueprintExistingResult()