BlueprintExistingResult
Namespace: Meshmakers.Octo.ConstructionKit.Contracts.BlueprintCatalogs
Result of checking if a blueprint exists in a blueprint catalog
public record BlueprintExistingResult : IEquatable<BlueprintExistingResult>
Inheritance Object → BlueprintExistingResult
Implements IEquatable<BlueprintExistingResult>
Properties
Exists
Indicates if the blueprint exists
public bool Exists { get; set; }
Property Value
BlueprintId
When BlueprintExistingResult.Exists is true, the actual BlueprintExistingResult.BlueprintId of the existing blueprint.
public BlueprintId BlueprintId { get; set; }
Property Value
Constructors
BlueprintExistingResult()
Caution
Constructors of types with required members are not supported in this version of your compiler.
public BlueprintExistingResult()